by Gabriele De Rossi | Sep 25, 2026 | Insights
How many times does a mobile game voice over get recorded over the life of a title? In a live service free-to-play, the voice work comes back with every season, every limited-time event, every patch that adds a character. Each one reopens the same job. A live service...
by Gabriele De Rossi | Sep 11, 2026 | Insights
In a full cast audiobook session, the longest discussion of the day is rarely about interpretation. It is about the exact point where one voice hands over to the other. Two performers read the same passage four times just to line up their breathing on the handover....
by Gabriele De Rossi | Jul 17, 2026 | Insights
Voice cloning laws are being tested in court, and one of the most recent cases sits squarely in dubbing. In April 2026 twenty-five French dubbing actors obtained the removal of 47 AI-generated models that reproduced their voices without consent and without payment,...
by Oliver Gambarini | Jul 10, 2026 | Insights
Few agencies run an in-house recording room, and the ones that do rarely keep it busy all year. That is not a weakness. Audio production for agencies works better as a capability drawn from a specialist partner than as a department kept running on empty. Giving a...
by Gabriele De Rossi | Jun 26, 2026 | Insights
On screen, no one in a reality show follows a script, yet reality TV localization still means writing one, and that is what makes the work harder, not easier. The speech reaches the studio with no text behind it: broken sentences, people talking over each other,...